![]() “As if Havana got transported to the 21st Century,” says the game’s charmingly retro Flash-based website, which is still available online, almost 20 years later. The vehicles are especially stylish, taking vintage ’50s designs-all curves, chrome, and giant grills-and giving them a futuristic twist. Promo material for the game describes it as “a fully dysfunctional urban hell” and explains that the artists modelled the city on apocalyptic visions of the future from the ’70s and ’80s movies This is an early example of cult cinema, particularly from America, influencing Rockstar’s games. ![]() While the first game features contemporary caricatures of New York, San Francisco, and Miami, Grand Theft Auto 2 takes place in the entirely fictional Anywhere City, a retro-futuristic metropolis with a bleak, dystopian atmosphere.
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